Marketing strategy & entrepreneurship 13
- Marketing Capabilities:
A firm's market-sensing, communications, marketing-planning and product-development competences. Kariv
- Entrepreneurial Propensity:
The disposition to convert entrepreneurial intentions into the act of starting a venture. Kariv
- Perceived Feasibility:
Belief that one has the skills/resources to start a venture (self-efficacy). Kariv
- Perceived Desirability:
Belief that the venture's outcome is personally and socially attractive. Kariv
- Stakeholder Support:
External help (financial, informational, emotional) classed by type and function. Kariv
- Theory of Planned Behaviour:
Ajzen's model: intentions (attitude, norms, control) drive behaviour. Kariv
- Entrepreneurial Event Model:
Shapero & Sokol: intentions arise from perceived feasibility + desirability. Kariv
- Marketing Mix:
The controllable parameters (e.g. 4Ps) shaping each touchpoint's effect. Buhalis & Volchek
- Segmentation Targeting Positioning:
The STP framework; positioning is the strategic "P". BrandFusion Ch4
- Strategic Positioning:
Occupying a distinct, valued place in the prospect's mind. BrandFusion Ch4
- Value Proposition:
The functional, emotional and self-expressive benefits a customer perceives. BrandFusion Ch4
- Vision Statement:
The aspirational future destination ("where you are going"). BrandFusion Ch4
- Mission Statement:
What the organisation does now, for whom, and how. BrandFusion Ch4
Attribution & measurement 7
- Marketing Attribution:
Allocating conversion value across the touchpoints of a customer journey. Buhalis & Volchek
- Customer Journey:
The sequence of brand interactions a customer has before converting. Buhalis & Volchek
- Touchpoint:
A single customer–brand interaction occurring via a channel. Buhalis & Volchek
- Multi-Touch Attribution:
Distributes conversion credit across several touchpoints rather than one. Buhalis & Volchek
- Data-Driven Attribution:
Empirically derives each touchpoint's weight from observed data. Buhalis & Volchek
- Purchase Funnel:
Awareness → interest → desire → action stages toward conversion. Buhalis & Volchek
- Customer Engagement:
A customer's value via CLV, CRV, CIV and CKV contributions. Kumar
Media & advertising channels 7
- Traditional Advertising:
TV, radio, print, events and outdoor media. Moorman
- Digital Clutter:
Ad overload that numbs and frustrates consumers, dulling digital response. Moorman
- Third-Party Cookies:
Cross-site tracking tech being phased out by browsers/regulation. Moorman
- Media Channel Mix:
The portfolio of paid/owned/earned channels a brand deploys. Moorman
- Ad Fraud:
Impression, click or conversion fraud inflating digital metrics. Moorman
- Podcast Advertising:
Host-read on-demand audio ads carrying high listener trust. Moorman
- QR Codes:
Bridge linking a traditional-media impression to digital measurement. Moorman
Brand identity & storytelling 12
- Brand Identity:
The name/logo/design whole positioned at the centre of brand theory. Silence of Brands
- Brand Storytelling:
A compelling brand narrative that builds emotional connection. Hong
- Brand Story:
A firm-created, controlled, one-to-many brand narrative. Hong
- Brand Attitude:
A consumer's combined rational + emotional evaluation of a brand. Hong
- Narrative Transportation:
The state of being mentally absorbed into a story. Hong
- Self-Referencing:
Relating story content to one's own experience, deepening engagement. Hong
- Word of Mouth:
Informal consumer-to-consumer brand communication. Hong
- Consumer-Generated Content:
Brand-relevant content created by consumers rather than the firm. Hong
- Brandscape:
The commercial landscape where brand icons are produced and consumed. Silence of Brands
- Brand Aesthetics:
The sensory, feeling-based mode of experiencing a brand. Silence of Brands
- Brand Performativity:
Brand identity as something one does / performs, including internally. Aimé
- Brand Purpose:
The enduring societal reason a company exists (its "why"). BrandFusion Ch4
Brand outcomes (trust, equity, loyalty) 5
- Social Media Marketing:
Pull-based augmentation of traditional marketing via social platforms. Ebrahim
- SMM Activities:
The five-dimension social-media-marketing activity scale. Ebrahim
- Brand Trust:
Confidence in a brand's reliability; key mediator of SMM effects. Ebrahim
- Brand Equity:
The added value a brand confers (Aaker's assets / Keller's CBBE). Ebrahim
- Brand Loyalty:
Behavioural and attitudinal commitment to repurchase a brand. Ebrahim
Co-creation & B2B branding 9
- Co-Creation:
Joint construction of brand meaning/value by multiple stakeholders. Iglesias
- Corporate Brand Identity:
A fluid, polysemous, co-created organisation-level identity. Iglesias
- Stakeholder Theory:
Internal and external stakeholders treated as identity co-creators. Iglesias
- Brand Governance:
The managerial shift from brand "guardian" to "conductor". Iglesias
- Internal Stakeholders:
Brand/communication staff who enact (perform) the brand story. Aimé
- B2B Branding:
Branding under derived demand and decision-making units (DMUs). Dell B2B
- Customer Decision Journey:
The loyalty loop replacing the linear sales funnel. Dell B2B
- Tangible and Intangible Brand Value:
Functional vs emotional value typology in B2B relationships. Dell B2B
- Digital Transformation:
Enterprise-wide, technology-driven organisational change. Dell B2B
Generative AI & technology 15
- Artificial Intelligence:
Learning systems that act through flexible adaptation to data. Kumar
- Generative AI:
AI models that create novel, appropriate content. Cillo & Rubera
- Foundation Model:
A large pre-trained base model; LLMs are a subset. Cillo & Rubera
- Innovation Process:
A circular develop–test–communicate–engage cycle. Cillo & Rubera
- Market-Based Assets:
Relational and intellectual assets that drive firm value. Cillo & Rubera
- Algorithm Aversion:
Consumer resistance to offerings once AI involvement is disclosed. Cillo & Rubera
- Machine Learning:
The learning building block of modern AI. Rodgers
- Narrow AI:
Single-task "weak" AI, as opposed to general intelligence. Rodgers
- Generative Adversarial Networks:
A generator/discriminator pair that fabricates realistic new media. Campbell
- Personalization:
Firm-controlled tailoring of the marketing mix at scale. Kumar
- Curation:
Machine-driven selection of offerings on the customer's behalf. Kumar
- Content Marketing:
Creating/distributing content; here accelerated by GAI. GenAI Agenda
- Customer Experience:
The end-to-end perception GAI applications aim to improve. GenAI Agenda
- Lead Generation:
Insight-driven targeting, outreach and qualification of prospects. GenAI Agenda
- Uncanny Valley:
The eeriness evoked by near-human machines. Kumar
Manipulated & AI advertising 8
- AI Advertising:
Brand communication delivered via learning machines. Rodgers
- Algorithmic Transparency:
The degree to which one can understand why an algorithm decides. Rodgers
- AI Influencer:
A digitally created, artificial human endorser. Rodgers
- Synthetic Advertising:
AI-generated or AI-edited advertising content. Campbell
- Deepfakes:
Autoencoder-based swapping of face/voice attributes in media. Campbell
- Ad Manipulation:
Any technique that alters an advertisement's content. Campbell
- Verisimilitude:
The perceived realness/believability of an ad. Campbell
- Customer Surveillance:
Acquisition and use of consumers' personal data. Campbell
Persuasion & influencers 6
- Persuasion Knowledge:
How consumers recognise and cope with persuasion attempts. Lee & Theokary
- Social Media Influencer:
An entrepreneurial video persuader/endorser with a following. Lee & Theokary
- Elaboration Likelihood Model:
Dual-route (central vs peripheral) model of persuasion. Lee & Theokary
- Language Expectancy Theory:
Violations of language-style expectations alter persuasion. Lee & Theokary
- Emotional Contagion:
Viewers mimic and "catch" the emotion an influencer displays. Lee & Theokary
- Linguistic Style:
Concreteness, preciseness, interactivity and closeness of language. Lee & Theokary
Media buying & pricing models 6
- CPM:
Cost Per Mille — Cost per 1,000 impressions; you pay for exposure/reach (low price, low engagement guarantee).
- CPC:
Cost Per Click — You pay only when a user clicks the ad.
- CPA:
Cost Per Acquisition / Action — You pay only when a defined action/conversion occurs (low pricing, high engagement requirement).
- CPL:
Cost Per Lead — You pay per qualified lead captured.
- CPV:
Cost Per View — You pay per video view.
- PPC:
Pay Per Click — Pricing/bidding model where advertiser pays per click (e.g. Google Ads).
Performance metrics & KPIs 8
- KPI:
Key Performance Indicator — A metric chosen to track progress toward an objective.
- OMTM:
One Metric That Matters — The single most important metric to focus on at a given stage.
- CTR:
Click-Through Rate — Clicks ÷ impressions; ad engagement measure.
- CR:
Conversion Rate — Conversions ÷ visitors (or clicks).
- ROI:
Return On Investment — Net return relative to cost.
- ROAS:
Return On Ad Spend — Revenue generated per unit of ad spend.
- MAU / DAU:
Monthly / Daily Active Users — Count of unique active users in the period; engagement/retention measure.
- Opt-out rate:
Share of users opting out of tracking; a confound when reading Analytics (a high opt-out can invalidate "traffic is up" claims).
Channels, platforms & media 8
- POEM:
Paid, Owned, Earned Media — The cross-platform media framework; planning across all three is the goal.
- GDN:
Google Display Network — Google's display/banner network across publisher sites; reaches audiences not active on social media; gives publishers more certain ad revenue.
- SEM:
Search Engine Marketing — Paid search advertising. ⚠ collides with "Structural Equation Modelling" (research method) — context matters.
- SEO:
Search Engine Optimization — Organic improvement of search ranking.
- SERP:
Search Engine Results Page — The page returned for a query.
- UGC:
User Generated Content — Brand-relevant content created by users/consumers.
- FAST:
Free Ad-supported Streaming TV — Ad-funded streaming channels (vs subscription/linear TV).
- Linear viewing:
Watching content at the time of its original broadcast/distribution as set by the publisher (e.g. live TV) — contrast with on-demand. (Defined in past exams.)
Strategy & branding models 12
- STP:
Segmentation, Targeting, Positioning — Core strategy sequence; positioning is the "P".
- USP / UVP:
Unique Selling / Value Proposition — The distinctive benefit/value a brand offers.
- 4Ps:
Product, Price, Place, Promotion — Classic (firm-centric) marketing mix.
- 4Cs:
Consumer/Customer, Cost, Convenience, Communication — Customer-centric reframing of the 4Ps (shift = product→customer centricity).
- CRM:
Customer Relationship Management — Systems/strategy for managing customer relationships and data.
- CDJ:
Customer Decision Journey — Loyalty-loop model replacing the linear sales funnel (esp. B2B — Dell).
- CBBE:
Customer-Based Brand Equity — Keller's model of brand equity from the consumer's perspective. (Ebrahim)
- STEPPS:
Social currency, Triggers, Emotion, Public, Practical value, Stories — Berger's Contagious virality model.
- AIDA:
Awareness, Interest, Desire, Action — Classic purchase-funnel stages.
- B2B / B2C:
Business-to-Business / -Consumer — Market type; B2B has derived demand, DMUs, longer cycles.
- DMU:
Decision-Making Unit — The group of people involved in a B2B purchase decision.
- CSR:
Corporate Social Responsibility — Corporate accountability for social/environmental impact. (BrandFusion §3.13)
Customer engagement value (Kumar et al.) 5
- CE:
Customer Engagement — Umbrella construct of a customer's total value contribution.
- CLV:
Customer Lifetime Value — Value from a customer's own purchases over time.
- CRV:
Customer Referral Value — Value from customers they refer.
- CIV:
Customer Influence Value — Value from their social influence/word-of-mouth.
- CKV:
Customer Knowledge Value — Value from the feedback/knowledge they provide (key in an AI world).
AI, GenAI & advertising tech 6
- AI:
Artificial Intelligence — Learning systems acting via flexible adaptation.
- GenAI / GAI:
Generative AI — AI that creates novel + appropriate content (text, image, audio, video).
- LLM:
Large Language Model — A large pre-trained language foundation model.
- ML:
Machine Learning — The learning building block of AI.
- GAN:
Generative Adversarial Network — Generator + discriminator that fabricate new media (Campbell).
- Narrow / General / Super AI:
Rodgers' AI-type axis (single-task → human-level → beyond-human).
Research-method acronyms (appear in "according to the study…" questions) 8
- SEM (Structural Equation Modelling):
Structural Equation Modelling — Multivariate technique testing mediation/paths (Ebrahim; Lee & Theokary use PLS-SEM). ⚠ Same letters as Search Engine Marketing.
- TPB:
Theory of Planned Behaviour — Ajzen — intentions drive behaviour (Kariv).
- EEM:
Entrepreneurial Event Model — Shapero & Sokol — feasibility + desirability drive intentions (Kariv).
- ELM:
Elaboration Likelihood Model — Dual-route (central/peripheral) persuasion (Lee & Theokary).
- LET:
Language Expectancy Theory — Language-style expectation violations alter persuasion (Lee & Theokary).
- ECT:
Emotional Contagion Theory — People "catch" displayed emotions (Lee & Theokary).
- PKM:
Persuasion Knowledge Model — How consumers recognise/cope with persuasion attempts (contrast in Lee & Theokary; Campbell).
- MTA:
Multi-Touch Attribution — Distributes conversion credit across touchpoints (Buhalis & Volchek).
Data, bias & measurement 5
- Survivorship Bias:
Drawing conclusions only from the cases that "survived" a process while ignoring those that didn't — skews the result (Abraham Wald armoured the parts of returning WWII bombers with no bullet holes). L10
- Selection Bias:
Distortion from a non-representative sample — when how cases were chosen makes them differ from the population (umbrella for sampling, self-selection, survivorship, exclusion). L10
- Sampling Bias:
A selection bias where some population members are more likely to be sampled than others, so the sample misrepresents the whole. L10
- Correlation vs Causation:
Two variables moving together doesn't mean one causes the other — ice-cream and sunglasses sales rise together, both driven by sunny weather. L10
- SMART Goals:
Objectives that are Specific, Measurable, Attainable, Relevant, Time-based; turns vague aims into measurable KPIs. L10
App-economy & performance metrics 6
- Bounce Rate:
Share of visitors who land on a page and leave without further interaction — a site/landing-page engagement metric, not a campaign KPI. L10
- ARPU:
Average Revenue Per User = revenue ÷ users in a period; short-term unit-economics metric (e.g. streaming revenue per subscriber). L10
- CAC:
Customer Acquisition Cost = acquisition spend ÷ customers acquired; weighed against ARPU/CLV to judge profitable growth. L10
- CPI:
Cost Per Install = ad spend ÷ app installs; a user-acquisition metric specific to app marketing. L10
- ASO:
App Store Optimization — tuning a store listing (title, keywords, icon, screenshots, ratings) to rank higher and convert store visitors into installs; the app-store SEO. L10
- Churn Rate:
Share of customers/users who stop using a product over a period; the inverse of retention. L10
Emerging platforms & ad formats 8
- Native Advertising:
Paid content matching the form and feel of its platform — in-feed ads, content recommendations (Taboola), advertiser-initiated branded content. Blends in rather than interrupts. L8
- Connected TV:
CTV — TV streamed over the internet (smart TVs, sticks, consoles) vs linear broadcast; enables addressable, data-driven TV ads. L9
- Streaming Models:
How streaming monetises: SVOD (subscription), AVOD (ad-supported), TVOD (transactional), HVOD (hybrid), FAST (free ad-supported linear channels). L9
- Geofencing:
Location-based marketing that triggers an ad/message when a device enters a virtual boundary around a real-world place. L9
- Location-Based Marketing:
Targeting by physical location via IP address, GPS/proximity and geofencing. L9
- Spatial Computing:
Blending digital content into physical space via VR/AR/XR (Apple Vision Pro, AI glasses); an emerging immersive channel. L9
- Banner Blindness:
Users' learned habit of ignoring banner/ad-like page elements (eye-tracking); a driver of declining display-ad effectiveness. L8
- Ad Blocker:
Software that stops ads loading in a browser/app, shrinking digital advertising's reach and measurability. L8
Engagement & growth tactics 4
- Growth Hacking:
Rapid, low-cost, data-driven experimentation across the funnel for sustainable, scalable growth; favoured by resource-constrained startups. L10
- Relationship Marketing:
Building long-term, engaged customer relationships (retention, loyalty, lifetime value) over one-off transactions. L8
- Contextual Marketing:
Right message, right moment — aligning Content, Context and Channel (the 3Cs), e.g. a pizza brand inside a dating app at dinnertime. L8
- EEAT:
Experience, Expertise, Authoritativeness, Trustworthiness — Google's content-quality framework; content marketing signals all four to earn ranking and trust. L7
Social marketing & purpose 7
Marketing techniques applied to behavioural and social good. Social Marketing Ch
A brand built around a socially driven purpose. Social Marketing Ch
An eight-element socially-driven brand ecosystem. Social Marketing Ch
Upstream/midstream/downstream interventions to shift behaviour. Social Marketing Ch
Corporate accountability for social and environmental impact. Social Marketing Ch
Profit-maximisation as a firm's sole purpose (Friedman). BrandFusion Ch4
Purpose beyond profit; Porter & Kramer's shared value. BrandFusion Ch4